Labyrinth Lord Revised and Expanded Edition Draft

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Dan Proctor of Goblinoid Games has released a draft version of the Labyrinth Lord Revised and Expanded Edition for comments, along with a new character sheet by James West. This is great to see finally – I know Dan has been working on this for a long time. It’s nice to see some long-standing departures from the Basic rules have been corrected, like the Charisma table, and allowing Dwarves to use battle axes and war hammers. That said, in the preface, Dan says:

I see Labyrinth Lord as picking up the B/X torch and continuing it’s growth, not pinning it down like a dusty butterfly collection. Together we will answer the question of what might have happened if B/X grew organically on its own. So that’s where Labyrinth Lord is going. Making it a “true” clone today would be going backwards. Labyrinth Lord continues forward to grow and be more than “only” B/X, as it’s always been anyway.

With that in mind, ascending AC is now an option, and there are two new classes, the Cyclops and Brownie. There is a mini-campaign setting, “The Village of Kassel”, which has a unique “three worlds” theme. There is a new map of the Known Lands by Dyson Logos, along with lots of new artwork.

On the website, there is also a new forum, where Dan is soliciting comments before the book goes to print.